Steps to reproduce:
1. Create a new VR/MR template
2. Install XR Hands package
3. Download the Hand Visualizer Sample
4. Open the "HandVisualizer.unity" Scene
5. Connect Meta link to Quest 2/3
6. Enter Play Mode and exit Play Mode 2 times
Expected results: Editor doesn't crash on the second Play Mode run with Meta Link
Actual results: Editor crashes on the second Play Mode run with Meta Link
Reproducible with according to users: XR Hands 1.4.1 - 1.5.0-pre.3 (2022.3.42f1, 6000.0.15f1)
Reproducible on these devices according to users:
Quest 3
Quest 2
User Testing Environment: Windows 11, Windows 10
Not reproducible on: no other environment tested
Notes:
-According to users, crash reproduces with Airlink and wired Meta Link connection
-According to users, crash reproduces when either on the Windows Standalone platform or Android
-Editor crash stacktrace first 5 lines:
at UnityEngine.XR.Hands.OpenXR.OpenXRHandProvider:GetHandLayout <0x00042>
at UnityEngine.XR.Hands.XRHandSubsystem:OnCreate <0x00209>
at UnityEngine.SubsystemsImplementation.SubsystemWithProvider`3:Initialize <0x000e6>
at UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider`2:Create <0x001b3>
at UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider`2:CreateImpl <0x0001a>