Steps to reproduce:
1. Create a new project
2. Create a GameObject (3D Cube, Sphere, Capsule)
3. Add a Particle System component to it
4. Observe the pink particles (wrong shader)
5. Create a Particle system as a GameObject (Right click in the Hierarchy > Effects > Particle System)
6. Observe the Scene view (Particle system has the correct shader)
Expected result: Particles appear with the correct shader and material when adding a Particle System component to an existing GameObject
Actual result: When adding a Particle System component to an existing GameObject, the particles appear pink (indicating a missing or incorrect shader)
Reproducible in: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5
Reproducible on: Windows 11
Not reproducible on: No other environment tested