- import the attached package
- Open the scene "VColors_Quad_Issue".
- Look at the VFXG in the scene (VFX_VerteColor_Issues).
- Notice that the Quads are all Black.
Expected Result: Default Vertex Color of a Quad Output should be (1,1,1,1).
Actual Result : Vertex Color of a Quad Output is (0,0,0,0).
Reproductible in 2023.1.0a5.636 under and above.