Not signed in
Copyright © 2026 Unity Technologies
Fixed video codec destruction order, which sometimes happened while color conversion tasks were not finished running when stopping playback.
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Switch to Android Platform
4. Build and Run
5. Press the Button with the text “Play“
6. Press the Button with the text “Stop“
7. Repeat steps 5 and 6 for 25 times
Expected result: The Player does not crash and continues to run
Actual result: Player crashes
Reproducible with: 2022.2.13f1, 2022.3.38f1, 6000.0.11f1
Not reproducible with: 2021.3.40f1, 2022.2.12f1
Reproducible on:
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: Exynos 9 (9825), GPU: Mali-G76
Pixel 8 Pro (user reported)
Pixel 6 (user reported)
Pixel 3XL (user reported)
Pixel 6 (user reported)
Xperia 5 Ⅲ (user reported)
Galaxy Note 8 (user reported)
Aquors R2 (user reported)
Galaxy A53 5G (user reported)
Galaxy S23 Ultra (user reported)
Galaxy Fold 5 (user reported)
Xperia 10 Ⅱ (user reported)
Galaxy S23 (user reported)
Xperia 1 Ⅵ (user reported)
Not reproducible on:
Windows Standalone Player
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
VLNQA00332, Samsung Galaxy XCover4 (SM-G390F), Android 9, CPU: Exynos 7 Quad 7570, GPU: Mali-T720
Black shark (user reported)
Redmagic (user reported)
iPhone (user reported)
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Notes:
Sign in to see your voted issues