Copyright © 2026 Unity Technologies
Thank you for reporting a bug to Unity. This issue has been fixed in an upcoming release. We have reviewed the issue carefully, and in this case, the team is unable to prioritize backporting this bug to existing releases. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that a backport may destabilize a release in production. Today we will be closing this port. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Thank you for reporting a bug to Unity. This issue has been fixed in an upcoming release. We have reviewed the issue carefully, and in this case, the team is unable to prioritize backporting this bug to existing releases. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that a backport may destabilize a release in production. Today we will be closing this port. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
How to reproduce:
1. Open the “IN-100734_repro“ project
2. Open the “SampleScene“
3. Select File → Build Settings → Build
4. In the Editor, enter Play Mode
Expected result: The Editor is running
Actual result: The Editor crashes
Reproducible with: 2022.2.0a3, 2022.3.63f1, 6000.1.6f1, 6000.2.0b4
Not reproducible with: 2021.3.52f1, 2022.2.0a2
Reproducible on: Windows 10 (by user). Windows 11
Not reproducible on: No other environment tested
First few lines of the stack trace:
0x00007FFD3AA3602D (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\mini\mini-runtime.c:3259] mono_jit_runtime_invoke
0x00007FFD3A978404 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\object.c:3068] do_runtime_invoke
0x00007FFD3A9784F0 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\object.c:3115] mono_runtime_invoke
0x00007FFD7E85AA34 (Unity) scripting_method_invoke
0x00007FFD7E832943 (Unity) ScriptingInvocation::Invoke
Issues you vote on will appear here