How to reproduce:
1. Sign up as a publisher in https://publisher.assetstore.unity3d.com/
2. Navigate to Packages and press “Create New Package“
3. Open the “asset_store“ project
4. On the Menu select Asset Store Tools → Asset Store Uploader
5. On the Asset Store Uploader window Log in to the publisher account
6. Find the Package created and expand it
7. Set the Upload type to “From Assets Folder“ and the Folder path to “Assets/test/“
8. Press “Export and Upload“ and observe the Console
Expected result: Upload is successful and error is not thrown
Actual result: Upload failed and error is thrown
Reproducible with: 6000.0.0b11, 6000.0.0b13
Not reproducible with: 2021.3.36f1, 2022.3.22f1, 2023.2.16f1, 2023.3.0b10
Reproducible on: Windows 10, Windows 11 (user’s device)
Not reproducible on: No other environment tested
Error: Error parsing reply from AssetStore
UnityEngine.Debug:LogError (object)
AssetStoreTools.Uploader.UIElements.PackageView:OnPackageUploadFail (AssetStoreTools.Utility.ASError) (at ./Packages/com.unity.asset-store-tools/Editor/Uploader/Scripts/UI Elements/Upload/PackageView.cs:657)
AssetStoreTools.Uploader.UIElements.PackageView/<BeginPackageUpload>d__64:MoveNext () (at ./Packages/com.unity.asset-store-tools/Editor/Uploader/Scripts/UI Elements/Upload/PackageView.cs:567)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<AssetStoreTools.Uploader.Data.PackageUploadResult>:SetResult (AssetStoreTools.Uploader.Data.PackageUploadResult)
AssetStoreTools.Uploader.AssetStoreAPI/<UploadPackageAsync>d__32:MoveNext () (at ./Packages/com.unity.asset-store-tools/Editor/Uploader/Scripts/AssetStoreAPI.cs:448)
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()