Steps to Reproduce:
- Import the attached VFX package
- Double-click Flames.vfx to open it
- Observe its appearance in the Scene view
- Press Ctrl/Cmd+A or manually select all nodes in the workspace
- Right-click any context and choose Convert to Subgraph from the context menu
- Observe the change in appearance of the Flames effect in the Scene view
- Open the newly created subgraph and inspect the exposed properties and connections
Actual results:
- Some property connections are lost or incorrectly assigned in the subgraph
- For example, the Flipbook Size property is incorrectly connected to the Soft Particle Fade Distance slot instead of the Flipbook Size slot
Expected results:
- All property connections should be preserved and correctly assigned during the conversion process
- No unintended remapping or loss of property-slot links should occur
Reproducible with versions: 6000.2.0b2
Not reproducible with versions:
Can’t test with versions:
Tested on (OS): macOS
Notes: