Reproduction steps:
1. Open the attached “crash_IN-63422.zip“ project
2. Open the “/Assets/Scenes/test“ Scene
3. Enter the Play Mode
4. Observe the crash
Reproduced with: 2021.3.33f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1
Reproduced on: Windows 11 (10.0.22000) (user’s), Windows 10 (22H2)
Not reproduced on: No other environments tested
Note: Not reproducible in Player
First few lines of stack trace:
0x0000022c9c9f9032 (Mono JIT Code) (wrapper managed-to-native) TestPlayerAlgorithm:openAlgorithm (string)
0x0000022c9c9f8e13 (Mono JIT Code) TestPlayerAlgorithm:Start () (at D:/dev/wondertek/8k-fov/new-version/fovplayer-unity/Assets/fovplayer/TestPlayerAlgorithm.cs:30)
0x0000022c984a4178 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void_this_ (object,intptr,intptr,intptr)
0x00007ff9bc6f4b6e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ff9bc62d1f4 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)