Steps to reproduce:
- Open the attached project
- Open the SampleScene
- Select all objects in the Hierarchy using the Select All shortcut (CMD+A on macOS)
- In the Top Menu, try selecting GameObject -> Toggle Active State action
Actual results: Toggle Active State action is disabled
Expected results: Toggle Active State action is enabled and can be used to change the active state of all objects in the Hierarchy window. This is a current behaviour with Hierarchy V1
Reproducible with versions: 6000.3.0a2, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6
Can’t test with versions: 6000.0.66f2, 6000.3.0a2 (Hierarchy V2 not available)
Tested on (OS): macOS 26.2, Windows 11