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Thank you for reporting a bug to Unity. This issue will be fixed in an upcoming release. We have reviewed the issue carefully, and in this case, the team is unable to prioritize backporting this bug to existing releases. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that a backport may destabilize a release in production. Today we will be closing this port. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Thank you for reporting a bug to Unity. This issue will be fixed in an upcoming release. We have reviewed the issue carefully, and in this case, the team is unable to prioritize backporting this bug to existing releases. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that a backport may destabilize a release in production. Today we will be closing this port. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
How to reproduce:
1. Create a new project and install the Visual Effects package
2. Create any VFX Graph and select it
3. In the Inspector, under the "Template" section, check the "Use as Template"
4. Enter anything into the "Name" field and leave the "Thumbnail" field empty
5. In the Project window, open the VFX template window
6. Scroll to the bottom, select the added template and observe the details tab
Expected result: There is a default thumbnail
Actual results: There is no default thumbnail
Reproducible with: 6000.3.0a5
Can't test with: 6000.0.55f1, 6000.1.15f1, 6000.2.0f1 (no such functionality)
Reproducible on: macOS Sequoia 15.5 (M1)
Not reproducible on: No other environment tested
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