Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
Reproduction steps:
1. Open the attached “BugRepro” project
2. Select the “Assets/Test.shadergraph” Shader Graph editor
3. Observe the Console window
Expected result: No errors are thrown
Actual result: “Shader error in 'Shader Graphs/Test': 'SHADERGRAPH_BAKED_GI': Too many arguments for a macro call” errors are thrown