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Steps to reproduce:
1. Create anew Unity project using Universal 3D Template
2. Go to Package Manager
3. Find Universal Render Pipeline package > Samples > Import “URP Package Samples”
4. Select Assets > Create > Scene > Scene Template
5. Select “New SceneTemplate.scenetemplate” Asset in Inspector
6. Expand Details foldout > in Template Scene > select “AmbientOcclusion” then select “BlitToRTHandle”
7. In Dependencies foldout click on “Type”
8. Observe the Console window
Actual results: Errors “ObjectDisposedException” and “NullReferenceException” are thrown in the Console window
Expected results: No errors are thrown in the Console window
Reproducible with versions: 6000.3.0a3 (14d049ebeaff), 6000.3.16f1, 6000.4.9f1, 6000.5.0b10, 6000.6.0a6
Not reproducible with versions: 6000.0.76f1, 6000.3.0a2 (d454866889d5)
Tested on (OS): macOS Tahoe 26.4.1
ObjectDisposedException: SerializedProperty dependencies.Array.data[75] has disappeared! UnityEditor.SerializedProperty.SyncSerializedObjectVersion () (at <a99391f53d194ddeba5e64ef09cd5c51>:0) UnityEditor.SerializedProperty.Verify (UnityEditor.SerializedProperty+VerifyFlags verifyFlags) (at /Users/bokken/build/output/unity/unity/Editor/Mono/SerializedProperty.bindings.cs:542) UnityEditor.SerializedProperty.CopyInternal () (at /Users/bokken/build/output/unity/unity/Editor/Mono/SerializedProperty.bindings.cs:2033) UnityEditor.SerializedProperty.Copy () (at /Users/bokken/build/output/unity/unity/Editor/Mono/SerializedProperty.bindings.cs:240) UnityEditor.SerializedProperty.FindPropertyRelative (System.String relativePropertyPath) (at /Users/bokken/build/output/unity/unity/Editor/Mono/SerializedProperty.bindings.cs:250) UnityEditor.SceneTemplate.DependencyListView.FetchType (UnityEditor.SerializedProperty property) (at /Users/bokken/build/output/unity/unity/Modules/SceneTemplateEditor/DependencyListView.cs:438) UnityEditor.SceneTemplate.DependencyListView+DependencyComparer.Compare (UnityEditor.SerializedProperty x, UnityEditor.SerializedProperty y) (at /Users/bokken/build/output/unity/unity/Modules/SceneTemplateEditor/DependencyListView.cs:39) System.Collections.Generic.ArraySortHelper`1[T].SwapIfGreater (T[] keys, System.Comparison`1[T] comparer, System.Int32 a, System.Int32 b) (at <f9eab83828c04543b2f7b6f782ef928e>:0)
NullReferenceException: Object reference not set to an instance of an object UnityEditor.SceneTemplate.DependencyListView.FetchType (UnityEditor.SerializedProperty property) (at /Users/bokken/build/output/unity/unity/Modules/SceneTemplateEditor/DependencyListView.cs:439) UnityEditor.SceneTemplate.DependencyListView+DependencyComparer.Compare (UnityEditor.SerializedProperty x, UnityEditor.SerializedProperty y) (at /Users/bokken/build/output/unity/unity/Modules/SceneTemplateEditor/DependencyListView.cs:39) System.Collections.Generic.ArraySortHelper`1[T].SwapIfGreater (T[] keys, System.Comparison`1[T] comparer, System.Int32 a, System.Int32 b) (at <f9eab83828c04543b2f7b6f782ef928e>:0) System.Collections.Generic.ArraySortHelper`1[T].PickPivotAndPartition (T[] keys, System.Int32 lo, System.Int32 hi, System.Comparison`1[T] comparer) (at <f9eab83828c04543b2f7b6f782ef928e>:0) System.Collections.Generic.ArraySortHelper`1[T].IntroSort (T[] keys, System.Int32 lo, System.Int32 hi, System.Int32 depthLimit, System.Comparison`1[T] comparer) (at <f9eab83828c04543b2f7b6f782ef928e>:0) System.Collections.Generic.ArraySortHelper`1[T].IntrospectiveSort (T[] keys, System.Int32 left, System.Int32 length, System.Comparison`1[T] comparer) (at <f9eab83828c04543b2f7b6f782ef928e>:0)
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