Unity Issue Tracker - Sample count Editor field scrubbing is heavy and inconsistent
Fixed
UUM-1347
Sample count Editor field scrubbing is heavy and inconsistent
Unity: Progressive Lightmapper
Won't Fix
2022.1.X
2022.1.0a13 onwards
This will land as part of the 2022.2 tech release
1. Open any project
2. Go to the Lighting Window
3. Try to scrub the sample values
4. Observe that values are not consistently scrub-able, and heavy when scrubbing between values of 2.
Reproduces on Windows, MacOS, Linux.
NOTES:
The Linux Editor makes it so you can't scrub through values at all, since when you wrap around the display left to right the Editor thinks you dragged right to left.
Pressing SHIFT helps, but only for low sample values. Above anything ~1024, the same problem arises.
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