Reproduction steps:
1. Open the attached "PROJECTFILE" project
2. Open the Activity Monitor and observe the Unity process Memory usage
3. In the Unity Editor Menu bar, press Test > BuildAssetBundle
4. Observe the Unity Memory usage in the Activity Monitor
Expected result: Memory usage does not increase
Actual result: Memory usage slowly increases and does not stop
Reproducible with: 2022.1.0a7, 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14
Not reproducible with: 2021.3.32f1, 2022.1.0a6
Reproducible on: macOS Ventura 13.6 (M1 Max), macOS Sonoma 14.0 (Intel)
Not reproducible on: Windows 11
Note:
-issue is not reproducible with Sprite Atlas “Disabled” mode selected
-with version 2022.3.13f1, the issue is not reproducible when Sprite Atlas “Disabled” or “Sprite Atlas V2 - Enabled” is selected