Steps to reproduce:
- Open or create any Project
- In the Project Browser create an Animator Controller and an Animation Clip Asset
- In any Scene's Hierarchy add an Animator Component to any GameObject and assign the Animator Controller
- Open the Animator Controller Asset and drag the created Animation Clip to it's workspace
- Double click the created Animation Clip in the Project Browser and select the Game Object that has the Animator Component attached
- In the Animation Window click the dropdown menu in the left top corner and select "Create New Clip"
- Rename the Clip and create it
- Open the dropdown menu again and observe the created Clip's entry
- Open the dropdown menu again and observe the created Clip's entry
Actual results: The dropdown's entry has no checkmark when the dropdown menu is opened right after creating a Clip
Expected results: The dropdown's entry has a checkmark when the dropdown menu is opened right after creating a Clip
Reproducible with versions: 6000.5.0a7, 6000.5.0a9, 6000.6.0a1
Not reproducible with versions: 6000.0.71f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0a6
Tested on (OS): Windows 11