Unity Issue Tracker - "Capsule" and "Cylinder" Shader Graph preview types can't be freely rotated
Closed
UUM-104075
"Capsule" and "Cylinder" Shader Graph preview types can't be freely rotated
Unity: ShaderGraph
As Designed
6.2.X
6.1.X
6.0.X
The camera for the main preview is an orbit camera, the object in the camera view is not actually rotated. The behavior for sphere/capsule/cylinder match those for cube.
How to reproduce:
1. Create a new Unity project
2. In the Project window, right-click -> Create -> Shader Graph -> Any Shader Graph
3. In the Shader Graph Editor, change the "Main Preview" to the "Capsule" or "Cylinder"
4. Try rotating the Preview and observe the results
Expected results: The mesh can be freely rotated, similar to the "Cube" view
Actual results: The mesh can be only rotated vertically