Reproduction steps:
1. Open the attached project “1581995-VisualEffect not pausing“
2. Open the “SampleScene“ Scene
3. Select the “VFX_Hail“ GameObject in Hierarchy
4. Play the Visual Effect for a few seconds
5. Pause the Visual Effect using the Scene view controls
Expected result: The Visual Effect is static when paused
Actual result: Some quads grow indefinitely until they fill the screen
Reproduced with: 2021.3.27f1, 2022.3.1f1, 2023.1.0b20, 2023.2.0a18
Reproduced on: macOS 13.0.1 (Intel), macOS 13.4 (M1, user reported)