Steps to reproduce:
- Open a Unity Project
- Open the Sprite Importer via Window > TextMeshPro > Sprite Importer
- Observe the property names
Actual results: The property name starting with 'Use filenames as Unicode' is truncated and the end of the property name is not readable (you can only see the start of the next letter). Resizing the Sprite Importer Window does not affect the given space to the property names and it is seemingly not possible to read the end of the property name at all.
Expected results: The property names are fully readable and the text isn't truncated when the Window is of a reasonable size
Reproducible with versions: 6000.1.0a4, 6000.0.27f1
Not reproducible with versions: -
Can’t test with versions: 2022.3.52f1, 2021.3.46f1
Tested on (OS): Windows 11
Notes: