Unity Issue Tracker - Small scale (1px) UI Canvas elements change size/thickness or disappear completely when resolution is changed in Game view or builds are run on different resolution devices
Closed
UUM-125365
Small scale (1px) UI Canvas elements change size/thickness or disappear completely when resolution is changed in Game view or builds are run on different resolution devices
Unity: uGUI Framework
Won't Fix
6.4.X
6.3.X
6.2.X
6.0.X
This is a side effect of the downscaling a large render surface over smaller area. The thin geometries gets render between two rows/columns of pixels. There is not inherent antialiasing with the UGUI Images.
Reproduction steps:
1. Open the attached “IN-122683.zip” project
2. Open the “SampleScene”
3. Open the Game view window
4. Slowly resize the Game view window (by dragging the edges)
5. Observe the UI images while resizing
Expected result: UI images maintain their intended size and visibility, scaling correctly according to the canvas/screen settings
Actual result: UI images change thickness, become distorted, or disappear completely as the Game view size is modified