Reproduction steps:
1. Open the attached “WebGLBufferUpdateTest.zip” Project
2. Open the Build Profiles Window (File > Build Profiles)
3. Select any installed platform
4. Click the “Open Scene List” button
Expected result: In the Platform panel the Scene List option is highlighted
Actual result: The chosen platform remains selected
Reproducible with: 6000.0.0b13
Couldn’t test with: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1 (This menu option was only introduced in 2023.3.0b2)
Reproducible on: Windows 10, Windows 11
Not reproducible on: no other environment tested
Note:
- In 6000.0.0b12 and below, after clicking on the “Open Scene List” button, the chosen platform also gets unselected