Steps to reproduce:
1. Open the attached user project "TestShadow.zip"
2. Open the "Assets/Scenes/SampleScene.unity" scene
3. Addressables Groups Tab -> Play Mode Script -> Use Existing Build (Windows)
4. Enter Play Mode -> Open the Frame Debugger -> navigate to "DrawOpaqueObjects/RenderLoop.DrawSRPBatcher/SRP Batch"
5. Observe the Keywords
Expected results: _MAIN_LIGHT_SHADOWS_CASCADE keyword does appear in the Frame Debugger
Actual Results: _MAIN_LIGHT_SHADOWS_CASCADE keyword does not appear in the Frame Debugger
Reproducible with: 2022.3.16f1, 2023.2.4f1
Could not test: on 2021.3.33f1 and 2023.3.0a18 due to downgrade errors relating to scripts and Frame Debugger no longer showing DrawOpqueObjects
Testing Environment: Windows 11
Not reproducible on: No other environment tested
Note:
-As per notes in the Zendesk ticket, the issue resolves if the Library Folder is cleared and the project reimported