Steps to reproduce:
- Create a new Unity project using a 3D Universal Template
- From the Project window, open the "InputSystem_Actions.inputaction" asset
- Create a new Action Map
- In the Action Properties tab, click on the "+" button next to Processors
- Select "Invert"
- Click on the "Invert" foldout
- Observe the "Invert" foldout
Actual results: Foldout animation is played but nothing is opened, since it does not have any properties
Expected results: "Invert" Processor should not have a foldout, since it does not contain any properties
Reproducible with versions: 1.8.0 (6000.0.0b11) 1.17.0 (6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2)
Tested on (OS): macOS 26.1 (M1 Pro)