Unity Issue Tracker - App crashes on “UnityFramework” when launching the app
Closed
UUM-59687
App crashes on “UnityFramework” when launching the app
Unity: iOS
iOS
Won't Fix
2023.2.X
Closing as Won't fix due to 2023.2 reaching it's EOL.
How to reproduce:
1. Build And Run a new project with packages Cinemachine, 2D Sprite, 2D Pixel Perfect, Entities, and URP on an iOS device
2. Observe the result
Expected result: No crash
Actual result: App crashes
Reproducible with: 2023.2.0f1
Reproduced on: iPhone 12 Pro Max, 17.1.2 iOS (user’s info)
Notes:
The issue is in the UnityFramework file and not in GameAssembly, so the Unity C# project seems to be irrelevant (user’s info)
If the issue comes from one of the Package Manager modules (user’s info)
Xcode 15.0.1 is used (user’s info)
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