Cancelling this port, as the issue will be addressed in the 6000.0.x port
Repro Steps
Open an attached project “AlphaClippingBug.zip”
Open “AlphaThresholdBug” scene
Select “Material” in the Project located under Assets
Under Alpha Clipping, set Threshold to 1
Expected Results: It’s not transparent
Actual Result: Becomes transparent when the value is set exactly on 1.
Repro on: 2022.3.0f1 (URP: 14.0.7)
Doesn’t repro on: 2021.3.26f1 (URP: 12.1.11)
Prioritise and Follow this issue
Have a workaround or additional info about this issue?