If you have any information about this issue, please let us know. Even project settings or a profiler trace from platforms where the crash occurs would be helpful.
Reproduction steps:
Unknown
Expected result: No crash
Actual result: Crash on SkinnedMeshRendererManager::CalculateSkinningMatrices
Reproducible with: 6000.0.50f1
Not reproducible with: 6000.0.49f1
Reproducible on:
Not reproducible on:
Reproducible with these devices:
No devices tested
Not reproducible with these devices:
No devices tested
Note: The crash is rarely reproduced, only 0.2% of app users reproduced the crash