How to reproduce:
1. Open the “WinNativePlugin“ project
2. Open the “SampleScene“
3. Make sure to enable Development Build (File > Build Settings)
4. Make sure that the build path includes the ';' symbol
5. Build And Run
Expected result: The Player runs without errors
Actual result: The Player throws the “DllNotFoundException: TestPlugin assembly:<unknown assembly> type:<unknown type> member:(null)” error
Reproduced with: 2021.3.37f1, 2022.3.24f1, 2023.2.18f1, 6000.0.0b14
Reproduced on: macOS 14.3.1 (Intel) (by reporter), Windows 11, macOS 13.6.4 (M1), Ubuntu 20.04
Not reproduced on: No other environment tested
Notes:
1. Full error is provided in the internal comments
2. Not reproducible in the Editor
3. Not reproducible when development build is disabled
4. Not reproducible when the ';' symbol is not in the build path