How to reproduce:
1. Create a new Unity project and install the Multiplayer Services package
2. In the Project window, right-click -> Create -> Services -> Multiplayer -> Session Connector -> Create Session
3. Observe the results
Expected results: The Asset enters the rename
Actual results: The Asset is pinged
Reproducible with: 2.2.3 (6000.4.12f1, 6000.5.0b11, 6000.6.0a7)
Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested