Unity Issue Tracker - Silent crash when multiple child GameObject Colliders are triggered while attached to a Parent GameObject with Transform Scale set as (0; 0; 0)
Closed
UUM-108515
Silent crash when multiple child GameObject Colliders are triggered while attached to a Parent GameObject with Transform Scale set as (0; 0; 0)
Unity: PhysX
Won't Fix
6.2.X
6.1.X
6.0.X
2022.3.X
Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
Unity 6.1 is no longer supported, as such this issue will not be handled on this release stream.
Unity 2022LTS is no longer supported
How to reproduce:
1. Open the attached “IN-101245.zip” project
2. Open the “SampleScene”
3. Ensure the Transform Scale values of the “oof” GameObject are set to (0, 0, 0)
4. Enter Play Mode
5. Observe the crash