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Thank you for reporting a bug to Unity. We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available. Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
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Reproduction Steps:
1. Open the attached "IN-121000_REPRO_v2" project
2. Open the “/Assets/OutdoorsScene.unity”
3. Enable “Screen2” object
4. Enter Play mode
5. Observe the Game view
Expected Result: No motion blur is visible
Actual Result: Exaggerated motion blur is visible
Reproducible with: 2023.3.0a9, 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1
Could not test with: 2023.1.0a1, 2023.3.0a3 (HDRP material components for this reproduction unavailable)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Workaround: Disable "Motion Vectors" on the transparent screen object in Mesh Renderer (does not work for World-space UI elements)
Notes:
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