Reproduction steps:
1. Open the attached “repro-project“
2. Observe the crash
Reproducible with: 2021.3.36f1
Not reproducible with: 2021.3.40f1, 2022.3.35f1, 6000.0.8f1
Fixed in: 2021.3.37f1
Reproduced on: Windows 10
Not reproducible on: No other environment tested
First few lines of the stack trace:
0x00007ff61f103451 (Unity) tlsf_memalign
0x00007ff61cff0363 (Unity) DynamicHeapAllocator::Allocate
0x00007ff61cffd804 (Unity) DualThreadAllocator<DynamicHeapAllocator>::Allocate
0x00007ff61cff0a24 (Unity) MemoryManager::Allocate
0x00007ff61cff08fb (Unity) MemoryManager::Allocate