How to reproduce:
1. Open the attached “PragmaBug.zip“ project
2. Open the “Assets/Scenes/ExampleScene.unity“ Scene
3. Observe the Game view
Expected result: The “RedColorSphere“ GameObject is red
Actual result: The “RedColorSphere“ GameObject is blue
Reproducible with: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6
Reproducible on: macOS 14.2.1 Sonoma (Intel)
Not reproducible on: No other environment tested
Notes:
- Also reproducible in Player
- Warnings that indicate that the Pragmas will be ignored are shown in the Inspector when the “Assets/Shaders/CustomShader.shader“ shader is selected
- The documentation (https://docs.unity3d.com/2022.3/Documentation/Manual/SL-PragmaDirectives.html ) is very explicit that Unity-specific #pragma directives in .hlsl files will be ignored unless the #include_with_pragmas directive is used