Steps to Reproduce:
1. Open the attached “IN-127235” project
2. Open the SampleScene
3. Enter Play Mode
4. Set Profiler to Edit Mode and press Record
5. Stop recording when CPU Usage spikes above 66ms (A red flag will appear in the Profiler)
6. Move vertical white line to spike
7. Switch the Profiler to Hierarchy view and enter “GameObjectChangeTracker” in the search field
8. Use Previous/Next Frame buttons until a result is found for GameObjectChangeTracker
Actual result: GameObjectChangeTracker can be found
Expected result: GameObjectChangeTracker cannot be found
Reproducible with: 6000.0.60f1(61dfb374e36f), 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4
Not reproducible with: 6000.0.59f2
Reproducible on: macOS 26.1 (by reporter), macOS 26.2
Not reproducible on: No other environments tested