Unity Issue Tracker - InputSystem only performs one action when identical modifier sets are used for 2 actions (and consumption enabled)
Closed
ISXB-493
InputSystem only performs one action when identical modifier sets are used for 2 actions (and consumption enabled)
Package: Input System
As Designed
1.5.X
The user project had the "Enable Input Consumption" option found in the Project Settings -> Input System window, which works as expected - the second key's input is consumed. Disabling this option fixes the issue.
How to reproduce:
1. Open the “repro.zip“ project
2. Open the “Main“ scene
3. Enter Play Mode
4. Press the keys Ctrl + A
Expected result: “ONE performed“ and “TWO performed“ can be seen in the Console
Actual result: Only “ONE performed“ can be seen in the Console