Steps to reproduce:
- Create a Universal 3D sample Project
- Navigate to Window > Rendering > Lighting
- Observe the selected Denoisers for "Direct Denoiser", "Indirect Denoiser" and "Ambient Occlusion Denoiser"
Actual results: Optix is set as the default Denoiser for "Direct Denoiser", "Indirect Denoiser" and "Ambient Occlusion Denoiser" which is Unsupported on macOS. User cannot Generate Lighting straight after creating the Project. User has to change 3 options in order to Generate Lighting and the Optix option cannot be chosen after changing to other Denoiser options.
Expected results: User shouldn't have to change 3 different Settings Options to Generate Lighting, supported Denoisers should be chosen as the default.
Reproducible with versions: 6000.0.2f1
Can’t test with versions: 2021.3.38f1, 2022.3.28f1, 2023.1.20f1, 2023.20f1
Tested on (OS): macOS Sonoma M1 (Reproducible), Windows 11 (Not Reproducible as the Optix Denoiser is supported)