Steps to reproduce:
1. Open the attached “IN-93811_My project (1)”
2. Open the “SampleScene”
3. In the Hierarchy Window, open “GameObject” and expand the “Test” component’s “Mode Buttons” field
4. Go to Edit → Preferences → General
5. Change the Editor Default Text Rendering Mode to “Bitmap”
6. Enter Play Mode
7. Observe the Console Window
Expected result: No errors/warnings are thrown
Actual result: "LoadFontFace_With_Size_and_FaceIndex_FromFont_Internal can only be called from the main thread." exception is thrown
Reproducible in: 6000.0.1f1, 6000.0.38f1, 6000.1.0a6
Not reproducible in: 6000.1.0b6, 6000.2.0a3
Couldn’t test in: 2022.3.58f1, 6000.0.0f1 (Editor Default Text Rendering Mode setting does not exist)
Fixed in: 6000.1.0a7
Reproducible on: Windows 11
Not reproducible on: No other environment tested