Unity Issue Tracker - The Component is not rendered when 'hideFlags' is used in CustomEditor OnInspectorGUI
Closed
UUM-47334
The Component is not rendered when 'hideFlags' is used in CustomEditor OnInspectorGUI
Unity: IMGUI Framework
Won't Fix
2023.3.X
2023.2.X
2023.1.X
2022.3.X
2021.3.X
Thank you for reporting this issue. Unfortunately, as we have shifted resources towards UI Toolkit, we are only able to address major regressions in IMGUI, or major issues with no work-around.
How to reproduce:
1. Open the attached project "CustomEditorTest.zip"
2. Create an Empty GameObject in the Hierarchy window
3. Add Component "Child Class" to that GameObject
Expected results: The Component is added
Actual results: The Component is seen briefly and then disappears