Steps to reproduce:
1. Create new Unity project
2. In Project window create a new Material (Right-click > Create > Material)
3. Select the Material
4. In Inspector window open “Shader” dropdown window
5. Select “VR”
6. Observe “SpacialMapping” naming
Actual results: “SpacialMapping” has no space in its naming
Expected results: naming should have a space in “Spacial Mapping”
Reproducible with versions: 6000.0.55f1, 6000.1.15f1, 6000.2.0f1, 6000.3.0a4
Tested on (OS): macOS Silicon, Sequoia 15.5
Notes:
Identical issue also with:
Shader Graphs >
ArnoldStandartSurface
ArnoldStandardSurfaceTransparent
FullscreenInvertColors
PhysicalMaterial3DsMax
PhysicalMaterial3DsMaxTransparent
VFXSpriteLit
VFXSpriteUnlit
Autodesk Interactive>
AutodeskInteractive
AutodeskInteractiveMasked
AutodeskInteractiveTransparent
Nature>
SpeedTree7
SpeedTree8
Unlit>
SimpleDots
SimpleSpeedTreeDots
TestReportShader