Reproduction steps:
1. Open project "dispatch_indirect_bug.zip"
2. Open Scene "TestScene"
3. Enter Play Mode
4. Observe Game view
Expected result: RWStructuredBuffer is modified and Scene's background color is green
Actual result: RWStructuredBuffer is not modified and Scene's background color is red
Reproducible with: 2019.4.36f1, 2021.2.15f1, 2022.1.0b11, 2022.2.0a7
Notes:
- Doesn't happen with OpenGLES3, OpenGLCore, Direct3D12 and Vulkan graphics API