Reproduction steps:
1. Open the user’s attached “JNIExperiments” project
2. Build and run the Player (File > Build And Run)
3. Wait several minutes and observe the Player
Expected result: The Player does not crash
Actual result: The Player crashes
Reproducible environment: macOS 14.1.2 Sonoma (Intel), macOS 14.1.1 Sonoma (M2 (user’s))
Not reproducible environment: No other environment tested
Reproducible with: 2023.2.4f1
Could not test with: 2021.3.33f1, 2022.3.16f1, 2023.3.0b1 (“What went wrong: Execution failed for task ':unityLibrary:compileDebugJavaWithJavac'.” build error)
Reproducible with these devices:
VLNQA00175, Samsung Galaxy Note9 (SM-N960F), Android 10, CPU: Exynos 9 (9810), GPU: Mali-G72
VLNQA00519, Google Pixel 4 (Pixel 4), Android 12, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00057, Htc One M9+ (HTC_M9pw), Android 6.0, CPU: MediaTek Helio X10 MT6795T, GPU: PowerVR Rogue G6200
VLNQA00146, Htc 10 (HTC 10), Android 7.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
VLNQA00372, Samsung SM-G991U (SM-G991U), Android 12, CPU: Snapdragon 888, GPU: Adreno (TM) 660
Not reproducible with these devices:
VLNQA00494 - iPhone 14 Pro Max, 16.3.1 iOS
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
Note: Not reproducible with macOS Standalone platform
First few lines of the stack trace:
JNI Error: