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The string management has been fixed to prevent a crash when using long label names in the dialog method.
Verified the fix has landed to 2022.3.64f1
Reproduction steps: 1. Open the attached “IN-89307.zip” project 2. In the menu, click on Tools > Explode 3. Observe the crash
Reproducible in: 2021.3.46f1, 2022.3.53f1, 6000.0.29f1, 6000.1.0a6
Reproducible on: Windows 10, Windows 11 Not reproducible on: No other environments tested
First few lines of stacktrace:
0x00007ff60866df9f (Unity) EditorDisplayDialogProc 0x00007fff560031cf (USER32) ScreenToClient 0x00007fff56002912 (USER32) ScreenToClient 0x00007fff56002826 (USER32) ScreenToClient 0x00007fff55ffef5c (USER32) CallWindowProcW
Note: If “Explode” is not clickable, restart the Editor and try again.
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