Steps to reproduce:
1. Open the attached “IN-143441_BugReporting.zip“ project
2. Open the “Scene” scene
3. If not enabled, enable Hierarchy V2 (Unity → Settings → General)
4, In the Hierarchy search field, enter “t:LocalTransform”
5. Enter Play Mode
6. Observe the Console window
Actual result: InvalidOperationException error gets thrown in the Console
Expected result: No errors are thrown
Reproducible with: 6000.6.0a4 (d203f4c2ae2f), 6000.6.0a5
Not reproducible with: 6000.0.75f1, 6000.3.16f1, 6000.4.8f1, 6000.5.0b9, 6000.6.0a3
Reproducible on: macOS Sequoia 15.7.5 (M1 Max)
Not reproducible on: No other environments tested
Note: Full error: InvalidOperationException: The previously scheduled job AsyncLoadSceneOperation:AsyncLoadSceneJob writes to the Unity.Entities.EntityManager AsyncLoadSceneJob.Transaction.m_Manager. You must call JobHandle.Complete() on the job AsyncLoadSceneOperation:AsyncLoadSceneJob, before you can write to the Unity.Entities.EntityManager safely.