Unity Issue Tracker - Vsync does not work correctly in Game View when using OpenGL
Open
UUM-86042
Vsync does not work correctly in Game View when using OpenGL
Unity: OpenGL
Linux
Open
6.7.X
6.6.X
6.5.X
6.4.X
6.3.X
6.0.X
2022.3.X
Won't Fix
6.2.X
6.1.X
2021.3.X
Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Unity 2021.3 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
Reproduction steps:
1. Create a new URP project
2. In the Game View window, click “Stats” to display FPS
3. Make sure VSync is turned off
4. Enter the Play Mode
5. Observe the FPS
6. Enable Vsync
7. Enter the Play Mode
8. Observe the FPS
Expected results: OpenGL FPS with Vsync turned off is higher than with Vsync turned on
Actual results: OpenGL FPS with Vsync turned off has a consistent 60 FPS as if Vsync was turned on