Reproduction steps:
1. Open the "IN-70846.zip" project
2. Open "Assets/Scenes/Terminal/TerminalScene"
3. Enter Play mode
4. Open the Profiler Window
5. Select "CPU Usage"
6. Search for "CalculateLightProbeSamplingCoordinates" in Job/Worker 0-n on the Timeline
Expected results: Only related GameObjects are shown in the "CalculateLightProbeSamplingCoordinates" entries
Actual results: The profiler notifies about unrelated GameObjects in the "CalculateLightProbeSamplingCoordinates" entries
Reproducible with: 2022.3.21f1, 2023.2.15f1, 6000.0.0b11
Not reproducible for InstanceIDs (but reproducible for other Metadata) with: 2021.3.36f1, 2020.3.36f1, 2019.4.40f1, 2018.4.40f1, 2017.3.0a5
Not reproducible at all for: 2017.3.0a4
Reproducible on: macOS 14.3.1 (M1, M2)
Not reproducible on: No other environment tested
Notes:
- It's easier to switch to Hierarchy, find CalculateLightProbeSamplingCoordinates, then go back to Timeline
- Extra screenshots and profiling data are attached by the reporter