Unity Issue Tracker - EditSpline events are processed outside the Scene View
Closed
UUM-29764
EditSpline events are processed outside the Scene View
Unity: 2D
SpriteShape
Won't Fix
2020.3.X
I believe this is by design as even if we do checking the proximity each frame it may not be feasible for larger scenes and spriteshapes.
Steps to reproduce:
1. Open any Unity project
2. Ensure that the 2D SpriteShape package is installed
3. Create a new sprite shape (GameObject>2D Object>Sprite Shape>Open Shape)
4. Click Edit Spline in the Inspector
5. Move your mouse cursor to the console/project window (default layout)
6. Move the mouse horizontally
Expected result: Edit Spline events cease to be processed
Actual result: Edit Spline events are being processed outside the scene view and the spline point preview is visibly moving