Unity Issue Tracker - Lightmap meta file changes when fetched from Perforce
Closed
UUM-17933
Lightmap meta file changes when fetched from Perforce
Unity: Version Control
Perforce
Won't Fix
6.5.X
6.4.X
6.3.X
6.2.X
6.1.X
6.0.X
2023.2.X
2023.1.X
2022.3.X
2022.2.X
2021.3.X
2021.2.X
2021.1.X
2020.3.X
2019.4.X
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
Reproduction steps:
1. Setup Perforce Server
2. Setup a workspace on 2 Windows PCs
3. Download the attached project "P4CSMeta.zip" and place it under the root of the Perforce workspace in both PCs
4. Add a Lightmap file in the Assets folder in PC 1
5. Submit the Lightmap file (including its meta file) to Perforce
6. Checkout the Lightmap file to Perforce
7. Get the latest version of the Lightmap file from the depot in PC 2
Expected result: The meta files are the same on both PCs
Actual result: The meta files are different in PC 1 and PC 2