Packman: "Remove" window shows assets with wrong icons
Unity: Packman
Won't Fix
2023.3.X
2023.2.X
2023.1.X
Cannot Reproduce
6.0.X
We have verified that the issue reported has been resolved in the latest version of Unity, and as a result, we are unable to reproduce it.
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
Steps to reproduce:
Open or create a project
Go to "Window" ->"Package Manager"
Go to the "My Assets" section
If you don't have any assets please download them (for example "Food pack - 3D Microgames Add-Ons")
Click on a "+" on the import button
Check that all the assets would be checked, and click the "Import"
Verify, that assets were imported. Observe their icons.
Go back to the "Package Manager" and find the same asset package
Select the "Remove asset from project" option, which is displayed under the "In Project" button
Verify, that the "Remove" window becomes visible and imported assets are displayed in it. Observe their icons.
Expected result: Assets should be displayed with the same icons.
Actual result: Assets are displayed with different icons. A screenshot is added in the Attachments section.