How to reproduce:
1. Open the attached “blendshapes“ project
2. Open the “DreamingImLatios_HolidayExperiments2023” Scene (Assets/Dev Dungeons/DreamingImLatios/HolidayExperiments2023)
3. In the Hierarchy window, ensure the “HolidaySubscene” (checkbox) is enabled
4. Observe the Console window
Expected result: No errors or warnings are thrown
Actual result: The Console displays a warning, meshes are sometimes not rendered properly
Reproducible in: 2022.3.17f1, 2023.2.4f1, 2023.3.0b1
Could not test with 2021.3.34f1 (the project uses ECS which is not supported in Unity 2021)
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested
Note: The retrieved values are inconsistent, which can prevent this issue from appearing at first when the project is opened. If no warnings are shown in the Console, disabling and re-enabling the “HolidaySubscene” in the Hierarchy window, or entering and exiting Play Mode will cause the mesh to re-bake and will likely make the warning appear.