Unity Issue Tracker - Currently selected Action Map switches to the first Action Map in the list and it's first Action when editing the Binding Path of a newly created Action
Closed
UUM-72071
Currently selected Action Map switches to the first Action Map in the list and it's first Action when editing the Binding Path of a newly created Action
Unity: Input
Won't Fix
6.0.X
This bug is known internally and is planned to be fixed in the next release (1.8.3)
Steps to reproduce:
Create a 3D URP Project (Or create a Project and Install the Input System Package)
Navigate to Project Settings > Input System Package
Create atleast 2 Action Maps
Select the second Action Map in the list
Create an Action, open the dropdown for than Action and select "<No Binding>"
In the Binding Properties on the left click on the dropdown menu for the field "Path"
Actual results: The currently selected Action Map switches to the first one in the list on the left side, the first Action in that Action Map is also automatically selected (This is more relevant when editing the Binding Path of an Action if the first Action Map is already selected)
Expected results: The currently selected Action Map stays selected
Reproducible with versions: 6000.0.2f1 (Input System 1.8.2/1.8.1)
Can’t test with versions: 2021.3.38f1, 2022.3.28f1, 2023.1.20f1, 2023.2.20f1 (No editing of the Input Actions Asset in Project Settings)
Tested on (OS): Windows 11
Notes:
Performing the same steps and editing the Input Actions Asset outside Project Settings will not reproduce the issue
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