Reproduction steps:
1. Open the attached project "ReproProj"
2. Build And Run
3. In Player, at the bottom right, tap the button with the text “Next“ until you reach Subscene 10/19
4. Observe the FPS
Expected result: Devices with Snapdragon 855 output more or similar FPS as Exynos 9 (9825) devices
Actual result: Low FPS on Snapdragon 855 devices compared to Exynos 9 (9825) devices
Reproducible with: 1.0.0-pre.65 (2022.3.1f1), 1.0.10 (2022.3.1f1)
Could not test with: 1.0.0-pre.44 (2022.3.1f1) (Library\PackageCache\com.unity.entities.graphics@1.0.0-pre.44\Unity.Entities.Graphics\MeshRendererBaking.cs(64,40): error CS0246: The type or namespace name 'PostTransformScale' could not be found)
Reproducible with devices:
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
Xiaomi 9T Pro (Snapdragon 855) (User’s device)
Not reproducible with devices:
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: Exynos 9 (9825), GPU: Mali-G76
Testing environment: Windows 10 Enterprise 21H2
Notes:
- OnePlus 7 Pro and Xiaomi 9T Pro output 8 FPS 128ms, but Samsung Galaxy Note10 output 27 FPS 37ms
- Sorted from slowest are Subscene 10 (8fps 128ms), 16 (24fps 43ms), 17(46fps 22ms), and 9 (43fps 23ms). Tested with Xiaomi 9T Pro
- User mentioned that he expects to get 60 FPS on all Subscenes with Xiaomi 9T Pro (Snapdragon 855)