Steps to reproduce:
- Open the attached project
- Open the 'Test.uxml' asset
- Observe that the Canvas size is set to Match Game View (1920x1080)
- Open 'Test 1.uxml' asset
- Observe that the Canvas size is set to (350x450)
- Start switching between Test and Test1 assets
Actual results: After a UI document with a different Canvas Size is opened, it is marked as Dirty regardless of whether any changes were made
Expected results: Switching between UI Documents should not mark them as dirty if the User does not make changes to the assets
Reproducible with versions: 6000.0.41f1, 6000.0.50f1, 6000.1.4f1, 6000.2.0b3
Not reproducible with versions: 2022.3.62f1, 6000.0.40f1
Tested on (OS): macOS 15.5